Position the Bull with beam shots before jumping into it.
Requires:
{ "notable": "Bull Boost" } "canSuitlessMaridia" "HiJump" "canUseEnemies" "canNeutralDamageBoost" "canCrouchJump" "Morph" { "enemyDamage": { "enemy": "Bull", "hits": 1, "type": "contact" } }