Room ID: 83
|
With Morph: Morph on the small ledge left of the Zeb spawner. After a Zeb starts moving horizontally, quickly unmorph and freeze it. After it thaws, refreeze it once it is in the correct position. Without Morph: Freeze the Zeb as it is rising. When it is close to thawing, walk into the spikes and continue to walk into the wall to prevent a vertical damage boost. Freeze the Zeb after it thaws, noting that it will rise one pixel relative to its first frozen location. Requires: {
"or": [
"Morph",
{
"and": [
"canTrickyEnemyExtendRunway",
"canTrickyJump",
{
"thornHits": 2
}
]
}
]
}
"h_frozenEnemyRunway"Exit condition: {
"leaveWithRunway": {
"length": 7,
"openEnd": 0
}
} |