Room ID: 80
|
Requires: {
"or": [
"canPrepareForNextRoom",
{
"enemyDamage": {
"enemy": "Beetom",
"type": "contact",
"hits": 2
}
}
]
}
{
"resetRoom": {
"nodes": [
1
]
}
}
"h_10PowerBombCrystalFlash"Clears obstacles: A Dev note: Resetting the room could be required to farm a bit of energy to get above health-bomb range, to ensure a Power Bomb drop. |