Room ID: 60
From: 1
Top Right Door
To: 1
Top Right Door
Requires: {
"obstaclesCleared": [
"A"
]
}
"h_spikeXModeShinecharge"
{
"shineChargeFrames": 80
}Exit condition: {
"leaveShinecharged": {}
}Dev note: Two spike hits are expected per attempt (with any additional leniency hits being multiplied by this amount). |