Room ID: 50
|
Requires: "canMoondance"
"canCount"
"canTrickyUseFrozenEnemies"
{
"enemyDamage": {
"enemy": "Beetom",
"type": "contact",
"hits": 2
}
}
{
"or": [
{
"enemyDamage": {
"enemy": "Beetom",
"type": "contact",
"hits": 4
}
},
{
"ammo": {
"type": "Missile",
"count": 1
}
},
{
"ammo": {
"type": "Super",
"count": 1
}
}
]
}Exit condition: {
"leaveWithStoredFallSpeed": {
"fallSpeedInTiles": 1
}
} |