Room ID: 50
From: 2
Right Door
To: 2
Right Door
Let a Beetom attach to Samus, then freeze it by shooting upwards. Keep a half tile gap between the Beetom and ground to have as long of a runway as possible. Requires: "h_frozenEnemyRunway"
{
"enemyDamage": {
"enemy": "Beetom",
"type": "contact",
"hits": 1
}
}Exit condition: {
"leaveWithRunway": {
"length": 5,
"openEnd": 0
}
} |