Room ID: 38
Requires: "Morph" "canTrickyDodgeEnemies" "h_pauseAbuseMinimalReserveRefill" "h_pauseAbuseMinimalReserveRefill" { "or": [ "Ice", { "and": [ "h_pauseAbuseMinimalReserveRefill", "h_pauseAbuseMinimalReserveRefill" ] } ] } Clears obstacles: C |