Room ID: 38
|
Requires: "Morph"
"canTrickyDodgeEnemies"
"h_pauseAbuseMinimalReserveRefill"
"h_pauseAbuseMinimalReserveRefill"
{
"or": [
"Ice",
{
"and": [
"h_pauseAbuseMinimalReserveRefill",
"h_pauseAbuseMinimalReserveRefill"
]
}
]
}Clears obstacles: C |