West Ocean: R-Mode Spark Interrupt

Room ID: 32

Wiki
From: 13
Bottom Junction
To: 13
Bottom Junction

If you come from the upper section, use the Zeb Farm to fill up. Otherwise you have one Skultera or the Ripper 2 availble for reserve farming, or else Crystal Flash. Run underwater for the shinecharge and jump into the second Skultera's path to interrupt.

Requires:

{
  "obstaclesCleared": [
    "R-Mode"
  ]
}
{
  "or": [
    {
      "resourceMissingAtMost": [
        {
          "type": "ReserveEnergy",
          "count": 0
        }
      ]
    },
    "h_CrystalFlashForReserveEnergy",
    {
      "and": [
        "h_RModeCanRefillReserves",
        {
          "resourceMissingAtMost": [
            {
              "type": "Missile",
              "count": 0
            }
          ]
        },
        {
          "or": [
            {
              "and": [
                "canBePatient",
                {
                  "partialRefill": {
                    "type": "ReserveEnergy",
                    "limit": 5
                  }
                }
              ]
            },
            {
              "and": [
                {
                  "or": [
                    "canBeVeryLucky",
                    {
                      "and": [
                        {
                          "enemyKill": {
                            "enemies": [
                              [
                                "Ripper 2 (green)"
                              ]
                            ],
                            "excludedWeapons": [
                              "Super"
                            ]
                          }
                        },
                        {
                          "resourceMissingAtMost": [
                            {
                              "type": "Super",
                              "count": 0
                            }
                          ]
                        }
                      ]
                    }
                  ]
                },
                {
                  "partialRefill": {
                    "type": "ReserveEnergy",
                    "limit": 20
                  }
                }
              ]
            }
          ]
        }
      ]
    }
  ]
}
"Gravity"
"h_shinechargeMaxRunway"
{
  "autoReserveTrigger": {
    "maxReserveEnergy": 95
  }
}
"canRModeSparkInterrupt"

Resets obstacles: R-Mode

Dev note: FIXME: Needs to track kill of the Ripper 2 in case this makes door #4 inaccessible.