Room ID: 239
|
Requires: {
"canShineCharge": {
"usedTiles": 21,
"openEnd": 1
}
}
{
"shineChargeFrames": 10
}Exit condition: {
"leaveShinecharged": {}
}Dev note: It is possible to run in from the right while shooting the first gate, then quickly leave charged through the bottom door, but it's not really easier than a 21 tile Shinecharge. |