Room ID: 226
|
Wait for the Rinka to spawn, then jump, so the trajectory is as high as possible. Space jump makes this a bit easier. If the Metroids are alive, lure them off screen to the left. Requires: {
"or": [
"canTrickyJump",
"SpaceJump"
]
}
{
"or": [
"canMetroidAvoid",
"canUseFrozenEnemies",
"ScrewAttack",
{
"or": [
"f_KilledMetroidRoom1",
{
"obstaclesCleared": [
"f_KilledMetroidRoom1"
]
}
]
}
]
}Exit condition: {
"leaveWithGModeSetup": {}
} |