Room ID: 199
|
The Evirs must be killed quickly before they descend too far. With only Spazer available for damage, this is particularly tight. One of the first two Evirs will need to be skipped. Requires: {
"or": [
{
"resetRoom": {
"nodes": [
2
]
}
},
{
"and": [
{
"resetRoom": {
"nodes": [
1
]
}
},
"Gravity",
{
"cycleFrames": 300
}
]
}
]
}
{
"or": [
"Gravity",
{
"and": [
"canSuitlessMaridia",
"HiJump",
{
"cycleFrames": 645
}
]
}
]
}
"canPlayInSand"
"canTrickyDodgeEnemies"
"canInsaneJump"
"Spazer"
{
"disableEquipment": "Ice"
}
{
"cycleFrames": 1440
}
{
"noBlueSuit": {}
}Farm cycle drops: 2 Evir Dev note: FIXME: Slower methods are possible for resetting at the left door. |