Room ID: 175
From: 4
Platform Below Top Door
To: 4
Platform Below Top Door
Requires: {
"resetRoom": {
"nodes": [
3
]
}
}
{
"or": [
"canCrouchJump",
"h_underwaterCrouchJumpWithFlashSuit"
]
}
"canTrickyJump"
{
"or": [
{
"and": [
"Plasma",
{
"cycleFrames": 150
}
]
},
{
"and": [
"canFarmWhileShooting",
"Wave",
"Spazer",
{
"cycleFrames": 160
}
]
},
{
"and": [
"Grapple",
{
"cycleFrames": 160
}
]
}
]
}
{
"or": [
{
"and": [
"Grapple",
"canPrepareForNextRoom",
{
"or": [
"canResetFallSpeed",
"canPreciseWalljump"
]
},
"canFarmWhileShooting"
]
},
"HiJump",
"Gravity",
{
"and": [
"canSpringBallJumpMidAir",
"h_doubleEquipmentScreenCycleFrames",
{
"cycleFrames": 55
}
]
}
]
}Farm cycle drops: 1 Sciser Dev note: FIXME: for the Grapple case, a water entry above can work as an alternative to wall jump or unmorph. |