Room ID: 139
From: 3
Metal Pirates Junction
To: 3
Metal Pirates Junction
Stand under the Metal Pirate as it does a dive kick and fire the plasma shot so that it stays with the Pirate longer, hitting twice. Uncharged shots can finish off a Pirate if Ice or Wave is also equipped. Requires: "Charge"
"Plasma"
"canTrickyJump"
{
"or": [
{
"and": [
"Wave",
"Ice",
{
"heatFramesWithEnergyDrops": {
"frames": 200,
"drops": [
{
"enemy": "Space Pirate (fighting)",
"count": 6
}
]
}
},
{
"heatFramesWithEnergyDrops": {
"frames": 200,
"drops": [
{
"enemy": "Space Pirate (fighting)",
"count": 6
}
]
}
}
]
},
{
"and": [
{
"or": [
"Ice",
"Wave"
]
},
"canInsaneJump",
{
"heatFramesWithEnergyDrops": {
"frames": 260,
"drops": [
{
"enemy": "Space Pirate (fighting)",
"count": 6
}
]
}
},
{
"heatFramesWithEnergyDrops": {
"frames": 260,
"drops": [
{
"enemy": "Space Pirate (fighting)",
"count": 6
}
]
}
}
]
},
{
"and": [
"canInsaneJump",
{
"heatFramesWithEnergyDrops": {
"frames": 350,
"drops": [
{
"enemy": "Space Pirate (fighting)",
"count": 6
}
]
}
},
{
"heatFramesWithEnergyDrops": {
"frames": 350,
"drops": [
{
"enemy": "Space Pirate (fighting)",
"count": 6
}
]
}
}
]
}
]
}
{
"partialRefill": {
"type": "Energy",
"limit": 99
}
}
{
"partialRefill": {
"type": "Super",
"limit": 1
}
}Clears obstacles: A |