Room ID: 127
|
Shoot the Mellas when they first begin to come on screen, and they will not move. Requires: {
"or": [
{
"and": [
{
"resetRoom": {
"nodes": [
1
]
}
},
{
"cycleFrames": 1020
},
"Morph",
{
"or": [
"SpaceJump",
{
"and": [
"HiJump",
"SpeedBooster",
"canWalljump",
{
"cycleFrames": 120
}
]
},
{
"and": [
"HiJump",
"canSpringBallJumpMidAir",
"h_doubleEquipmentScreenCycleFrames",
{
"cycleFrames": 540
}
]
},
{
"and": [
"canJumpIntoIBJ",
{
"cycleFrames": 1400
}
]
}
]
}
]
},
{
"and": [
{
"resetRoom": {
"nodes": [
2
]
}
},
{
"cycleFrames": 240
}
]
}
]
}
{
"or": [
"Grapple",
"Wave",
"Spazer",
"Plasma",
{
"and": [
"ScrewAttack",
{
"cycleFrames": 60
}
]
},
{
"and": [
"canDodgeWhileShooting",
{
"cycleFrames": 300
}
]
},
{
"and": [
"canFarmWhileShooting",
{
"cycleFrames": 120
}
]
}
]
}Resets obstacles: A, B, E Farm cycle drops: 5 Mella |