Post Crocomire Farming Room: Leave Shinecharged (HiJump, Tricky Dash Jump, Wall Jump)

Room ID: 123

Wiki

Leave Gamet drops uncollected to prevent them from respawning. Run right-to-left to gain a shinecharge, then use between 1 and 2 tiles of remaining runway to gain speed to reach the top-left with a wall jump.

Requires:

"HiJump"
"h_runOverRespawningEnemies"
{
  "or": [
    {
      "canShineCharge": {
        "usedTiles": 16,
        "gentleUpTiles": 2,
        "gentleDownTiles": 4,
        "openEnd": 1
      }
    },
    {
      "and": [
        {
          "doorUnlockedAtNode": 3
        },
        {
          "canShineCharge": {
            "usedTiles": 17,
            "gentleUpTiles": 2,
            "gentleDownTiles": 4,
            "openEnd": 1
          }
        }
      ]
    }
  ]
}
"canShinechargeMovementTricky"
"canTrickyDashJump"
"canWalljump"
{
  "shineChargeFrames": 160
}

Exit condition:

{
  "leaveShinecharged": {}
}

Unlocks doors:

{"nodeId":3,"types":["ammo"],"requires":[]}